It is the names of the regions they're located in rather than those of the levels themselves that reflect the nature of Harmonia.
Similarly, the land takes on a darker and destroyed appearance once you have beaten that level.īoth games have the same structure: 20 main levels culminating in a final showdown against a powerful hero, four bonus levels unlocked via a Locate Hidden World Dungeon Special and one level which is only available during a full moon ( Dungeon Keeper) or new moon ( Dungeon Keeper 2).ĭungeon Keeper Original Game Singleplayer Campaign In Dungeon Keeper 2, it instead reflects the look of a map, with each new section you are next to conquer raising up when you move the Hand of Evil over it. In Dungeon Keeper, it shows a region of land in peace, with each area becoming razed and desolate once you have claimed it. In both games, the map screen will show the area, starting off looking normal with each area looking much more destroyed and desolate once you have claimed it.
Unlike the first game, levels can be replayed however, for the multiple-choice levels, you are limited to the version you originally chose, unless you edit the registry to unlock the others. Instead of a description of the land and its customs, the Mentor instead usually gives a description of the fight ahead or previous conflicts relating to the land. The first Dungeon Keeper 2 level is located in Smilesville, which is named very similarly to the first level of Dungeon Keeper, Eversmile). In Dungeon Keeper 2, the region's name is mentioned in the briefing screen, but the levels are instead named after a brief description of the plan for that level (it is the regions of the world the levels are set in that are named like the levels of Dungeon Keeper. Once the level is beaten, the Mentor will narrate over the Statistics screen, recounting the land's new name and revelling in its new fate. The levels usually relate to a region of the overworld, with levels in Dungeon Keeper being named after the region, along with the Mentor giving a brief description of the region's customs (usually about how the tribe are tranquil, gay, and friendly, and/or have never known anything but calmness, cheerfulness, and generosity), often with dirision and disgust, and sometimes how the player and he are there to kill them all or make their lives hell. In Dungeon Keeper, once a level is completed it cannot be played again until the campaign is completed, in which case all levels you have beaten and any bonus levels you unlocked during the campaign are available to play in any order. Levels are the name given to the maps played in the single-player campaign mode of Dungeon Keeper and Dungeon Keeper 2, in which each map is completed in order to move on to the next.